/*
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 * and open the template in the editor.
 */
package com.vtc.app;

import javax.microedition.lcdui.Image;

/**
 *
 * @author Admin
 */
public class BossSprite extends BaseSprite {

    int bossHP;
    
    public BossSprite(Image image, int frameWidth, int frameHeight, int speed, int bossHP) {
        super(image, frameWidth, frameHeight, speed);
        this.bossHP = bossHP;
    }
    
    public int getBossHP() {
        return bossHP;
    }
    
    public void setBossHP(int bossHP) {
        this.bossHP = bossHP;
    }
    
//    public void moveSprite() {
//        switch (dir) {
//            case (LEFT):
//                super.move(-speed, 0);
//                this.setFrameSequence(new int[]{0, 1, 2, 3, 4, 5});
//                break;
//            case (RIGHT):
//                super.move(+speed, 0);
//                this.setFrameSequence(new int[]{6, 7, 8, 9, 10, 11});
//                break;
//        }
//    }
}
